How To Paint: Bloodborne Church Giant

The Bloodborne board game that was released a few months back has some amazing quality miniatures. As a fan of the Soulsborne series, I was elated to get this in from the kickstarter.

Recently, I’ve decided to start painting them, and I wanted to start with the Church Giant. I remember the first time I saw them in game, and was fairly intimidated by their large stature and massive axe.

And while they have a fairly easy paint scheme, there are a few certain colors that are present in the digital version.

I should note that I used zenithal priming on these models.


The cloak was my favorite part to paint of this model. Since the model is supposed to look dirty and ragged, I actually found that drybrushing was the best way to proceed with it.

So, to begin, I started with a light gray. Specifically, I used Vallejo Sky Grey, however, I think Ulthuan Grey would work as well. Just be sure to thin it out and apply two coats.

After that dries, you can then apply the wash. We will be dry brushing the whole thing so we can cover the cloak in Nuln Oil. I found that the Nuln Oil wash will give it a dusty, kind of grimy look, while not interfering with the white color.

Lastly, dry brush the crap out of it with Pure White. You can be liberal with it from the zenith of the model, and lessen it’s usage the further down you go.

I added this for the Giant’s mask as well, then followed it up with a light wash of Nuln Oil to darken it.


For the skin, I wanted to go with more of an pale purple. I’ve always liked that look for undead models as it gives a sort of cold, bloodless look.

I decided to go with Dark Elf Skin from Reaper as the base coat. I then coated the purple with Druchii Violet wash. I then built up the color with Cold Flesh from Vallejo, being sure to follow the musculature on the abdomen and chest.

After doing the Cold Flesh highlight, I then added a lighter wash of Druchii Violet to some of the sections that appeared too bright for my taste.


In the game, the pants are more of a grey, however, I didn’t like the way all of that white/grey looked, so, decided to go with a dirty khaki color.

For the base color, I went with Khaki Shadow from Reaper. There are a lot of tears and holes in the pants, so, be mindful of where those are when you’re applying the base coat.

After that dries, apply a wash of Agrax Earthshade in the folds of the pants. Then, pick out the highlights with Faded Khaki from Reaper.

I also used the Khaki Shadow for the rope. Really, any Ochre like color would suffice.

Metals and Weapon Handle

The metals were quite simple really. A hard metallic base coat (Shadowed Steel in this case) with a light wash of Nuln Oil around the recesses, followed by a dry brush of Necron Compound.

For the wooden handle of the axe, I used Walnut Brown followed by a line highlight of Faded Khaki. I tried to give an illusion of woodgrain without picking out each line individually.


Lastly is the base. And while you can do whatever basing you like, I am a personal fan of this muddy look. I used Stirland Mud and coated it on around the figure.

After giving it a liberal wash of Agrax Earthshade, I then dry brushed it with Ushatbi Bone. I feel it gave it a nice dirty look that you’d find in that universe.

I really enjoyed painting this guy, and hope that one day soon I can get some games of Bloodborne in so I can really appreciate him on the table top.

Hopefully, you got something out of this quick tutorial. If you like what you read, be sure to subscribe. I try to do at least one post a week.

Happy painting!

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